The solution of every problem is another problem.
Setting off on our path to create a little computer game, today we look into random behaviour. Random events are, of course, very important for games. If everything were entirely predictable, many games would be boring.
So, sit back and watch to see how we get Trick the Turtle to stagger around randomly.
And now do it yourself!
Concepts discussed: if statement, random numbers, Greenfoot API documentation